Publications

(2025). Accuracy Differences in Cannabis Retailer Information Ascertained from Webservices and Government-Maintained State Registries Across US States Legalizing the Sale of Cannabis in 2019. Cannabis.

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(2025). Patterns of Cannabis Use among Women With HIV in the United States. AIDS and Behavior.

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(2025). Neighborhood Disadvantage, Syndemic Conditions, and PrEP Non-Adherence in Young Sexual and Gender Minority Men. AIDS and Behavior.

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(2025). Studying the Digital Intervention Engagement–Mediated Relationship Between Intrapersonal Measures and Pre-Exposure Prophylaxis Adherence in Sexual and Gender Minority Youth: Secondary Analysis of a Randomized Controlled Trial. Journal of Medical Internet Research.

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(2024). An Exploration of Geographic Access to Substance Use Treatment Programs and Violence Against Women. Journal of Interpersonal Violence.

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(2021). State-level differences in validity of cannabis retailer locations ascertained from online listings and government-maintained state registries.

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(2020). Natural language processing and content analysis of youth’s social media posts to inform implementation of next generation HIV prevention modalities.

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(2020). Availability of HIV and Hepatitis C testing at drug and alcohol treatment facilities offering medications for opioid use disorder..

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(2019). Association between census block group poverty and geographic accessibility of drug and alcohol treatment facilities accepting Medicaid. American Public Health Association.

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(2018). The Safety Net of Aging in Place: Understanding How Older Adults Construct, Develop, and Maintain Their Social Circles. Proceedings of the 12th EAI International Conference on Pervasive Computing Technologies for Healthcare.

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(2018). A Safety Net: How Older Adults Build and Maintain Interpersonal Relationships. ACM Transactions on Computer-Human Interaction.

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(2017). Predicting Human Computation Game Scores with Player Rating Systems. Entertainment Computing – ICEC 2017.

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(2017). Engagement Effects of Player Rating System-based Matchmaking for Level Ordering in Human Computation Games. Proceedings of the 12th International Conference on the Foundations of Digital Games.

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(2016). Toward Human in the Loop Optimization Through Game-Based Experiments. Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts.

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