Biography

My research explores how digital interventions interact with aspects of our neighborhoods to impact mental and sexual health outcomes. My dissertation work investigates how neighborhood conditions influence young sexual and gender minorities adherence to PrEP when using a digital PrEP adherence intervention. This work is funded through an F31 training grant sponsored by the National Institute of Child Health and Human Development.

In my free time I love to cook, play and stream video games, listen and play music, and enjoy time with my family and friends.

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Interests
  • Mental & Sexual Health
  • Digital Interventions
  • Real World Data
Education
  • PhD in Population Health, 2018 -

    Northeastern University

  • MS Game Science and Design, 2015 - 2017

    Northeastern University

  • BS Psychology, 2009 - 2013

    SUNY Buffalo

  • BA English Literature, 2009 - 2013

    SUNY Buffalo

Skills

Python

Manage, process, and clean data

R

Statistical modeling, data visualizations

Statistics

Regression, hierarhical linear modeling, meditation, machine learning

GIS

Mapping, spatial analysis

LaTeX

Manuscript development

Publications

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(2021). State-level differences in validity of cannabis retailer locations ascertained from online listings and government-maintained state registries.

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(2020). Natural language processing and content analysis of youth’s social media posts to inform implementation of next generation HIV prevention modalities.

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(2020). Availability of HIV and Hepatitis C testing at drug and alcohol treatment facilities offering medications for opioid use disorder..

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(2019). Association between census block group poverty and geographic accessibility of drug and alcohol treatment facilities accepting Medicaid. American Public Health Association.

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(2018). The Safety Net of Aging in Place: Understanding How Older Adults Construct, Develop, and Maintain Their Social Circles. Proceedings of the 12th EAI International Conference on Pervasive Computing Technologies for Healthcare.

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(2018). A Safety Net: How Older Adults Build and Maintain Interpersonal Relationships. ACM Transactions on Computer-Human Interaction.

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(2017). Predicting Human Computation Game Scores with Player Rating Systems. Entertainment Computing – ICEC 2017.

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(2017). Engagement Effects of Player Rating System-based Matchmaking for Level Ordering in Human Computation Games. Proceedings of the 12th International Conference on the Foundations of Digital Games.

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(2016). Toward Human in the Loop Optimization Through Game-Based Experiments. Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts.

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